The Gauss Rifle:
A Magnetic Linear Accelerator
This very simple toy uses a magnetic chain reaction to launch
a steel marble at a target at high speed. The toy is very simple
to build, going together in minutes, and is very simple to
understand and explain, and yet fascinating to watch and to
use.
Click on image for animated view
The photo above shows six frames of video showing the gauss rifle
in action. Each frame shows 1/30th of a second. In the
first frame, a steel ball starts rolling towards a magnet
taped to a wooden ruler. In the second frame, a second ball
can be seen speeding between the rightmost two magnets. By the
third frame, the accelerator has sped up so much that the
ball that is seen leaving the left side of the device is just
a blur as it smashes into the target. One ball, starting at
rest, has caused another ball to leave the device at a very
high speed.
Click on image for larger view
The materials are simple. We need a wooden ruler that has a groove
in the top in which a steel ball can roll easily. Any piece of wood
or aluminum or brass with a groove will work. We chose the ruler
because they are easy to find around the house or at school or at a
local stationery store.
We need some sticky tape. Again, almost any kind will do. Here we
use Scotch brand transparent tape, but vinyl electrical tape works
just as well.
We need four magnets. Most any type will do, but the stronger the
magnets are, the faster the balls will go. Here we use the super
strong gold-plated neodymium-iron-boron magnets we have made available
in our
catalog
for the other projects. They work great.
We will also need nine steel balls, with a diameter that is a close
match to the height of the magnets. We use 5/8 inch diameter nickel
plated steel balls from our
catalog.
The only tool we will need is a sharp knife for trimming the tape.
Click on image for larger view
We start by taping the first magnet to the ruler at the 2.5 inch mark.
The distance is somewhat arbitrary -- we wanted to get all four magnets
on a one foot ruler. Feel free to experiment with the spacing later.
Click on image for larger view
With the sharp knife, trim off any excess tape. Be careful, since the
knife will be strongly attracted to the magnet.
It is
very important that you keep the magnets from
jumping together. They are made of a brittle sintered material that
shatters like a ceramic. Tape the ruler to the table temporarily,
so that it doesn't jump up to the next magnet as you tape the second
magnet to the ruler.
Click on image for larger view
Continue taping the magnets to the ruler, leaving 2.5 inches between the
magnets.
When all four magnets are taped to the ruler, it is time to load the
gauss rifle with the balls.
Click on image for larger view
To the right of each magnet, place two steel balls. Arrange a target
to the right of the device, so the ball does not roll down the street
and get lost.
To fire the gauss rifle, set a steel ball in the groove to the left of the
leftmost magnet. Let the ball go. If it is close enough to the
magnet, it will start rolling by itself, and hit the magnet.
Click on image for larger view
When the gauss rifle fires, it will happen too fast to see. The ball on the right
will shoot away from the gun, and hit the target with considerable force.
Our one foot long version is designed so the speed is not enough to hurt
someone, and you can use your hand or foot as a target.
How does it do that?
When you release the first ball, it is attracted to the first magnet.
It hits the magnet with a respectable amount of force, and a kinetic energy
we will call "1 unit".
The kinetic energy of the ball is transfered to the magnet, and then to the
ball that is touching it on the right, and then to the ball that is touching
that one. This transfer of kinetic energy is familiar to billiards players --
when the cue ball hits another ball, the cue ball stops and the other ball
speeds off.
The third ball is now moving with a kinetic energy of 1 unit. But it is moving towards
the second magnet. It picks up speed as the second magnet pulls it closer.
When it hits the second magnet, it is moving nearly twice as fast as the
first ball.
The third ball hits the magnet, and the fifth ball starts to move with a kinetic energy
of 2 units. It speeds up as it nears the third magnet, and hits with
of 3 units of kinetic energy.
This causes the seventh ball to speed off towards the last
magnet. As it gets drawn to the last magnet, it speeds up to 4 units of
kinetic energy.
The kinetic energy is now transfered to the last ball, which speeds off at 4
units, to hit the target.
Another way of looking at the mechanism
When the device is all set up and ready to be triggered, we can see
that there are four balls that are touching their magnets. These
balls are at what physicists call the "ground state". It takes energy
to move them away from the magnets.
But each of these balls has another ball touching it. These second
balls are not at the ground state. They are each 5/8ths of an inch
from a magnet. They are easier to move than the balls that are touching
the magnet.
If we were to take a ball that was touching a magnet, and pull it away
from the magnet until it was 5/8ths of an inch away, we would be adding
energy to the ball. The ball would be pulling towards the magnet with
some considerable force. We could get the energy back by letting the
ball go.
After the gauss rifle has fired, the situation is different. Now each of the
balls is touching a magnet. There is one ball on each side of each
magnet. Each ball is in its ground state, and has given up the energy
that was stored by being 5/8ths of an inch from a magnet. That energy
has gone into the last ball, which uses it to destroy the target.
Speed and kinetic energy
The kinetic energy of an object is defined as half its mass times the square of its
velocity. As each magnet pulls on a ball, it adds kinetic energy to the ball
linearly.
But the speed does not add up linearly. If we have 4 magnets, the kinetic energy
is 4, but the speed goes up as the square root of the kinetic energy.
As we add more magnets, the speed goes up by a smaller amount each time.
But the distance the ball will roll, and the damage it causes to what it
hits, is a function of the kinetic energy, and thus a function of how many magnets
we use.
We can keep scaling up the gun until the kinetic energy gets so high that the
last magnet is shattered by the impact. After that, adding more magnets
will not do much good.
Why a circular track will not be a perpetual motion device
I have been getting a lot of mail asking what would happen if
we made the track circular. Would we get free energy? Would
the balls keep accelerating forever?
I have been tempted to reply with the famous quote:
"There are two kinds of people in the world -- those who
understand the second law of thermodynamics, and those who don't".
However, I am not the kind of person to leave an inquiring mind
unsatisfied, and it is more productive (and kind) to explain in
a little more depth what is going on.
Suppose you made a circular track, and put two balls after each magnet.
When the last ball is released, it encounters a magnet that has two balls
at the ground state. There is no energy to be had from this magnet.
The ball just bounces back.
Now suppose you had placed three balls after each magnet.
When the last ball is released, it hits a ball that is 5/8ths inch from the
magnet. It has not gained much momentum, because most of the
momentum gained is in the last half inch as the magnet pulls much
stronger on things that are closer. But the ball has enough energy
from previous accelerations to release the next ball. However, that ball
has less energy than the ball that caused it to release. It may have
enough energy to release another ball or two, but each ball that is released
has less energy than before, and eventually the chain stops.
You can show by inductive logic that no matter how many balls you stack
in front of each magnet, eventually the system stops.
To estimate the losses due to heating the balls as they compress when hit,
consider a plastic tube standing upright on a table. Place one steel ball
at the bottom of the tube. Now drop another ball into the tube, so it hits
the ball at the bottom, and bounces back up.
Now measure how high the ball bounced. If it bounces halfway back up,
the losses are 50%. Perform the experiment for yourself with the balls
from the Gauss Rifle. How high does your ball bounce? Send me mail
with your results.
Next:
Electromagnetism
Order super magnets and steel balls
here.